Re: Ranking. It's cool and all that but...

Wow...i didn't think i would ever see it. TY has finally lost it.

Curses, foiled again!

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Re: Ranking. It's cool and all that but...

And I caused it...=D

OMG I feel so special...

Wheres my prize!?

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Re: Ranking. It's cool and all that but...

Your prize, my friend, is a crazy, insane TY that apparently lost caps lock. 

Enjoy!

Curses, foiled again!

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Re: Ranking. It's cool and all that but...

Please, if I want flamewars, I'll go to the mod forums in hell. I can't speak for the others, but it's probably a similar message. Both of you have good points to make.

TIEPilot, remember that this mod is not trying to emulate real life military precision and accuracy, it's emulating a team-play tactical combat experience set in a different universe, one that we all share a love for. TY2D2 will stand by his guns, as would most of the mod developers, I'm sure, on this subject.

But, TY2D2, remember that you have a better counter-point to make outside of "lol not real life, fictional universe, stfu", that sounds a lot less like saving face when cussed out. You've done too many hours of hard work on both of these projects to lose track of the reasons why certain avenues were or weren't pursued.

In my opinion, the knife is a last resort combat weapon, or an ammo-saver when you have the advantage of a preemptive melee-range strike and you don't want your opponent to be able to retaliate. It's dirty, gutsy, and dangerous, but effective when used right. To glamorize use of the knife any more would distort the immersive teamwork component we've long seen in the Battlefield games; the enemy should never be able to close to knifing range if you've got a squad working alertly; and if they do, they might get a few tokens, but your close working squad will get you a lot more wins. I'll take victory any day.

GC Veteran (0.14-R6) "General Jafar"
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Re: Ranking. It's cool and all that but...

Ok then, lets take it out. I mean it...Right now, go ahead...Take it out. If, according to you guys, the knife serves no purpose, then why have it? So lets just get rid of it! Really, 1.2 I expect to not see it, so, then we can add a new weapon...Thats pretty cool, so yeah, bye-bye knife.

Seriously, if its so rarely used, why do we even have em? I mean, no ones gonna pull them out, right? Well, thats according to you guys, but whatever...

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Re: Ranking. It's cool and all that but...

The knife is used frequently, it will not be removed.  Because soldiers are provided with realistic ammo supplies in this game rather than an overabundance of ammo, the knife is inevitably used when your main weaponry has been depleted.  Yes, you can be resupplied, but no, someone to resupply you is not always handy or still alive.  It also has the supreme benefit of relative silence compared to a blaster shot.  No one other than the person you kill with it is going to hear the faint hum of the weapon, so if you want to ambush a couple troops it provides you a very valuable extra few seconds before they can warn their teammates of your arrival.

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Re: Ranking. It's cool and all that but...

I know...You did exactly what I wanted you to...

So, if they're used frequently enough, how will adding dogtags change the frequency by such a level that it escalates and sucks the fun out? Answer- It wont...

I want one GOOD reason why dogtags can't be in..

Its not that I want them, its just that I'm sick of TY'S snotty little, "You can't, and thats that...for no good reason," attitude.

Founder, User, and Supporter of the First Strike Wiki!