Take a look at a bf2 Inf-Only Server...
Most People are jumping around as Medic, spam nades and medpacks.
They don't need no taktik, because they have a unlimited supplies of Medpacks.
Giving every class a Medkit promotes the same behaviour - bunnyhopping assaults, spamming nades and using Bacta if needed...
Thanks to DICE the 2142 Medpacks works different than the BF2 counterpart. You must stand by a medpack, not only run over it.
So it's sensible to drop the medpack at a good place with cover and defend this position.
(In FS you can make this positions even stonger by building up a shield and an gun enplacement)
Giving each class a medpack maybee sensible if you introduce a Bleeding System like in Project Reality / AiX / Forgotten Hope or Battlegroup Frontlines.
But a bleeding system (slowly dropping health after a hit) switches the whole Feeling of the Fights - Instead of "running around and shoot, get shoot, take cover, shoot back" it will be a "run around, get shoot, run away, hide, lick your wounds"...
And frankly speaking - a bleeding system is a very simple "reality damage system". A shoot may cause a wound that makes your arm or your leg useless.
Forcing you to drop the gun an use the pistol ( even in the wrong hand ) or slow down your movement. This effects are more serious and common than bleeding to death...
CYNIC, n. A blackguard whose faulty vision sees things as they are, not as they ought to be. Hence the custom among the Scythians of plucking out a cynic’s eyes to improve his vision
