Consider this Talon.
32 Mos Espa
64 Mos Entha
32 Taloraan
16 Escape From Hoth
64 Endor Strike Team
64 Player Mos Espa is the one which really makes problems for small numbers, because of its expansiveness and flag push design.
Entha doesn't really matter what size you put it on it's always pretty much the same little city so leave it at 64.
Taloraan, this map just has too much stuff on the 64 player version it seems, rounds take forever with small numbers 32 is a good compromise because you still get the variety.
Escape From Hoth definitely needs to be on 16 player. 64 is waayyyy too many Gallofrees it's impossible to expect two teams to actually play through the round with less than 25 people. 32 is still too many ships imo too... And heck even if you 'overpopulate' on the 16 EFH, there's still plenty of spots for people to occupy as in fighters, gunners and the like.
Endor Strike Team is the only map I would say you should leave 64 if it pleases you because the design of the map will always center in on those select control points being a tough defense for the Imperials, on 64 it jsut gives them more tools to utilize but with small numbers the rebels don't usually get overpowered too badly since Imperials often forget about their idle assets behind the frontlines and Rebels can easily pick them up themselves.
"Munchkin: One who, on being told that this is a game about politics and intrigue in 17th century Italy, asks to play a ninja."—
Andrew Rilstone