Topic: Battle All Around
In the Battlefield Series the battles have always been constricted to a small section of map and the area outside has always been empty and action less. In other fps's like COD2 battle is going on everywhere. So can the team implement this? For instance, in space while the battle is going on inside the boundaries of the map, if a player was to look on into this abyss he would see other capital ships fighting and small snub fighters having dogfights. This was done in Battlefront 2, but for those of us who have played it will know that it was very simple and disappointing. Another example, on Yavin 4 (imps invading after Death Star destruction). Have fighters and landing craft flying overhead going back and forth around the battle. On the ground the occasional liftoff of a transport in the trees. I don't know about lag, but it would add something extra to the fight to see other AI troops on Hoth shooting in trenches farther away, while you are trying to defend your stretch of trench.









