I must say (back on topic
) that having now played the QUAKE WARS BETA the unlimited SPRINT (i.e. no stamina bar) really works well!!!!!
It means that you basically move around the map quicker and get to the action
You still get the "tactical" decisions of when to SPRINT (where you can't shoot) and when to run, when to walk, when to walk crouched, when to stop / crouch to shoot, and when to go prone
Having gone back to playing BF2142 after QUAKE WARS it feels really "slow"
I appreciate it is a different game and I can live with that but this "slowness" is further emphasised by the SPRINT Stamina running out really quickly in BF2142
Bearing in mind that many FS players may also be playing QUAKE WARS and possibly CRySiS (which looks even faster that QUAKE WARS to me!
)
I would strongly recommend that the FS Devs consider removing the Sprint Stamina bar to allow people unlimited sprint to move around the maps (which does not remove any of the tactics decisions raised in this thread)
I also read that the QW Devs have actually altered the sprinting motion to allow the use of both arms to sprint when carrying a pistol or knife - so you really do run faster with a knife (as FPS Doug knows well!
)