8 (edited by Athlon 2008-05-11 13:55:16)

Re: Ask the Devs a question

Ohhh come on guys you know i'm not the patient type lol don't tease smile
How about a DEV roll call. We all see your names be nice to know what each of you have worked on, maps, vehicles etc. Present 1.1 that is. Be nice to pwn you guys in one of your own creations tongue

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Re: Ask the Devs a question

You will pretty much pwn me in everything since I dont get to play much, im too busy making it lol. As for what ive done...Ive had my hands in everything from  mapping to coding so it would be too much to write out smile

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Re: Ask the Devs a question

Hm, how about a nice Intro Movie in StarWars Style with all the Devs Names as Credit ?
Would be only fair and you deserved it wink

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Re: Ask the Devs a question

I didn't work on anything in 1.1 smile

I coded most of the new vehicles for 1.2 though and did a lot of work on Ryloth and Yavin and some game modes stuff.  And some mapping and some modeling and some texturing.  Hell, I've done a lot of stuff too I guess lol.

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Re: Ask the Devs a question

The Smoke grenades are a little weak compared to the Biotic grenades, which is a shame, and always drift to the right no matter which direction your facing. Is this intentional or a glitch? If it is a glitch are there any plans of a fix for 1.2.
The Snow Trooper skins look awsome, are there any other uniform variants on the horizon?

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Re: Ask the Devs a question

Smoke has been tweaked, it is much thicker and doesnt drift too far now. It was intentional at first but we decided its best to keep it still so players can take advantage of the screen better.

There are a few you will have to wait for 1.2 smile

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14 (edited by Athlon 2008-05-12 19:19:11)

Re: Ask the Devs a question

Thats excellent news, I think improved smoke grenades are going to add an interesting element to game play and breath new life into the older maps. Defending Slave Quarters with a barrage of smoke and bullets is going to be intense smile

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