Safe-Keeper wrote:Old maps are fine, which is why they're unchanged. Mos Espa is supposed to be a street combat map for infantry, so there won't be more vehicles coming. Endor Strike Team has some additions and tweaks, though, doesn't it?
Sorry but the old maps are not fine, which is why no one was playing them! 
Endor's got some new turrets, which are cool, but that was by far the most popular map anyway. Whereas Mos Entha remains untouched, and that map has got many serious lighting, spawning, capping and layout issues, which is why most people tend to stay away from it.
Escape from Hoth is where the most attention is needed, because it's such a great idea, completely different from anything GC had (more akin to a good old fashioned "X-Wing" style escort map), but without any incentive to destroy the SD large turrets (i.e. points), or any incentive to pilot the rebel cruisers to safety (i.e. points), most people will just go for kills instead of the objectives. And I know it's not all about points, but since that's what the new ranking system is based on, then I'd say they're quite important to most people.
I'm glad a lot of time has been spent on these new maps, and it's been well worth it, and the new textures and animations on the weapons are great, but there's still a lot of the existing things that need fixing (no Bacta noise, no crosses appearing on the mini-map to indicate injured soldiers, those awful cartoony Rebel faces, no new weapons, various texture and clipping issues, to name a few) and I just hope they get addressed at some point and not forgotten.