Topic: Some minor tweaks/suggestions (1.2)
- Tanks should not be able to climb the mountains on Rhen Var, only speeders. I was in a squad and we were wrecking tanks from above on the mountaintops and some tank came by and ran over half of us. That was silly.
- Rebel airspeeder spawning on Ryloth doesn't seem to be nearly as fast as TIE spawning, which means the sky is usually filled with TIEs and only a couple airspeeders. I might be missing something here but sitting at the spaceport all that usually spawns is the landspeeder.
- the non-bunker Endor (after the battle) is a pretty good map, but it's a little too open for my tastes. Some debris might be nice.
- The sniper rifle still seems wildly inaccurate at times - I'm not sure if this is netcode or what but once in a while I'll get a headshot, line up another one, and that one will miss wildly or I'll never see the tracer.
- The EMP gun still kinda sucks. It should at least inhibit or slow fire rates on whatever it hits - it seems as if the AT-ST I just blasted or whatever can just point down and blow me up. A penalty on walking doesn't do much good if the thing has a ton of firepower standing still.
- Leaving the Rebel APC like thing with troop detection ability on Ryloth automatically kills you.
- The player riding the back of the Rebel (iirc, not certain) tank faces backwards and is visible outside of the tank (about a meter or two backwards).
- The forums link from www.fsmod.com at last check was broken.
Please note I have not posted here in like half a year or something so if these were addressed in previous threads I would have no idea. ![]()





