Re: Shattered Planet server changes
2 rounds, switch teams after round.
Do people not like this setup? For slow loaders like myself it allows us to play at least 1 full round, Yesterday I was loading Encounter at Mos Entha Before I could even spawn the Imps had turned our last CP grey. It seemed like all the imps had spawned but only 1/4 of the rebels had loaded. we were lucky enough that a lone ebel managed to sneak a capture back, but we were always on the defence because of that.
The 2 rounds/switch teams after rounds allows the player to play on both sides, defence or attack too, which are 2 completely different styles of gameplay.
Is there a reason this server only has 1 round/map?





