Re: Shattered Planet server changes

2 rounds, switch teams after round.

Do people not like this setup? For slow loaders like myself it allows us to play at least 1 full round, Yesterday I was loading Encounter at Mos Entha Before I could even spawn the Imps had turned our last CP grey. It seemed like all the imps had spawned but only 1/4 of the rebels had loaded. we were lucky enough that a lone ebel managed to sneak a capture back, but we were always on the defence because of that.

The 2 rounds/switch teams after rounds allows the player to play on both sides, defence or attack too, which are 2 completely different styles of gameplay.

Is there a reason this server only has 1 round/map?

Re: Shattered Planet server changes

RedShirt wrote:

2 rounds, switch teams after round.

Do people not like this setup? For slow loaders like myself it allows us to play at least 1 full round, Yesterday I was loading Encounter at Mos Entha Before I could even spawn the Imps had turned our last CP grey. It seemed like all the imps had spawned but only 1/4 of the rebels had loaded. we were lucky enough that a lone ebel managed to sneak a capture back, but we were always on the defence because of that.

The 2 rounds/switch teams after rounds allows the player to play on both sides, defence or attack too, which are 2 completely different styles of gameplay.

Is there a reason this server only has 1 round/map?

for the next patch we are working on a way to keep that rush from happening.

http://www.fsmod.com/stats/fssig.php?player=FS_BLITZ
Someone tell Bandu Ron Paul won't win!

Re: Shattered Planet server changes

Ohh so this is why Shattered Planet stop being populated , must be a great rotation to have killed your server's traffic in the middle of Summer vacation busiest time .

Re: Shattered Planet server changes

RedShirt wrote:

2 rounds, switch teams after round.

Do people not like this setup? For slow loaders like myself it allows us to play at least 1 full round, Yesterday I was loading Encounter at Mos Entha Before I could even spawn the Imps had turned our last CP grey. It seemed like all the imps had spawned but only 1/4 of the rebels had loaded. we were lucky enough that a lone ebel managed to sneak a capture back, but we were always on the defence because of that.

The 2 rounds/switch teams after rounds allows the player to play on both sides, defence or attack too, which are 2 completely different styles of gameplay.

Is there a reason this server only has 1 round/map?

I completely understand this, because until recently I had a crappy, slow loading computer. However, I can't stand playing one map for too long. I want to get to the ones I like. And even then, I get bored of it. It does suck however when 1 team is made up of mostly people with low-end hardware.

Founder, User, and Supporter of the First Strike Wiki!

Re: Shattered Planet server changes

Sinistar wrote:

Ohh so this is why Shattered Planet stop being populated , must be a great rotation to have killed your server's traffic in the middle of Summer vacation busiest time .

An overall drop in mod population hurt us as well. You can see how many people are playing at any one time.

http://www.game-monitor.com/search.php? … l&pg=1

Right now it's 16 servers with 3 people playing. We've decided to close our server effective 7/24 due to lack of interest. We thank you for your support but unfortunately we cannot afford to fund an empty server.

http://cache.www.gametracker.com/server_info/208.122.57.234:3658/b_350x20_C692108-381007-FFFFFF-000000.png
http://cache.www.gametracker.com/server_info/208.122.57.236:16567/b_350x20_C692108-381007-FFFFFF-000000.png

Re: Shattered Planet server changes

Aw, that really is a shame.  I thought it was fantastic the games we had there the other day.

BlackIntel Game Leader
DUKE815: Teamwork's complicated.  I've found that ramming a Lambda with a Y-wing at full boost is most effective.

Re: Shattered Planet server changes

Its cyclic right now of course.
The playerbase will steadily climb with future additions.
Peak times have more players than we ever used to have.

In the past, 20 player games were a fantasy. We sat around like a gas station on route-66 waiting for people to come.  lol
So , im not complaining.
All is good.

"The victorious win the battle, then go out to fight ... while the defeated go out to fight, then try to win the battle.   -SunTzu
"The only difference between a capitalist and a communist is that the communist hates competition!" -Circuit

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