Re: 1.3 Patch Announcement
I'm in no way saying that this is a perfect representation of how one would go about dealing with finding yourself in a mined environment, but that this is an effective way of simplifying that idea of carefully navigating through a mine field, this in no way makes them redundant as they could still go off, and this still slows down the enemy and makes them vulnerable. if they are having to crawl through a mine field then you have severely limited their mobility making them easier to pick off if you should spawn in the area. I think a good addition would be to have some randomness so that yeah you could crawl past a mine, but occasionally even when you do this sometimes the mine would still go off.
But I guess that is just my evil side shining through.

