Okay guys I'll make it clear what I want you to look at and provide feedback on with Hoth: Echo Base. As I mentioned earlier in the other thread this is not the final geometry for Echo Base, but a placeholder, basically we want to test it out and make sure we have a sound and fun to play environment before we commit the considerable resources to producing the final artwork for this complex asset rather then making it all perfect and beautiful only to find that the layout doesn't work at all from a gameplay perspective.
So with that in mind your mission should you choose to except it this weekend is to all run around and have lots of fun battles in Echo Base, don't worry so much about glitches and details at this point as none of this is final geometry, what I'm after from you guys is the following feedback:
1) How is the layout? Is the base too big? Too small? Too complex or confusing? Enough different specific locations etc?
2) Are the corridors and rooms and hangers fun to battle in? Are the small corridors too tight? Or just right? Are they conducive to fun combat scenarios? (remember there will be more cover in the form of crates and various other statics than we have in there now)
3) Perform organised defence and assault scenarios on the base's key locations (Hanger 7, Ion Control, Command Centre & the Transport Hanger) with varying numbers of players. Are these areas too easy/too hard to defend/attack? Do you like the layout of these key locations in how they relate to the defence and attack of these locations?
4) Perform the same sort of scenarios on the secondary features such as the various corridors and rooms such as the Medical Centre, Briefing Room & Emergency Exit corridor amongst others and provide feedback on how they play in combat.
Basically we want to ensure that we have an as lore accurate and fun depiction of Echo Base as possible before we greenlight the layout and go steaming ahead into full production.
I'll let Blitz tell you what sort of feedback he's looking for regarding his work in progress on the mighty AT-AT.
Thanks again for your assistance in this endeavour, now get out there and enjoy yourselves you crazy kids.
