Re: Apologies from BlackIntel

Slyfox_Elite wrote:

Could we get a shorter version of Endor Strike Team? One of the best maps...

If its so good, why make it shorter, I dont understand.....

Its good because of the way it is, decent scrims round various CP's.

Bite my shiny metal Tie Fighter!
http://img.photobucket.com/albums/v600/TALON_TAW/TwigsSIG.jpg
http://stats.fsmod.com/sig/pilot.JE_Twigs.png

Re: Apologies from BlackIntel

There is, but we didn't use it because we felt it was a little TOO small for the playercount at the time.  That and it has a bug that doesn't let Imperials spawn at the bunker, making attacking the last CP WAAAAY to easy for Rebels.

BlackIntel Game Leader
DUKE815: Teamwork's complicated.  I've found that ramming a Lambda with a Y-wing at full boost is most effective.

Re: Apologies from BlackIntel

Is BlackIntel hosting again tomorrow? If you fix the bug it would be cool if we played the small version.

[center]http://stats.fsmod.com/sig/trooper.Slyfox_Elite.png[/center]

Re: Apologies from BlackIntel

Bug fixes need done by the dev's and released on a patch downloaded via the First Strike Launcher.

BlackIntel Game Leader
DUKE815: Teamwork's complicated.  I've found that ramming a Lambda with a Y-wing at full boost is most effective.

Re: Apologies from BlackIntel

By the way, I don't know if the stats are being uploaded when on the BlackIntel server.

[center]http://stats.fsmod.com/sig/trooper.Slyfox_Elite.png[/center]

Re: Apologies from BlackIntel

It would explain why medals are appearing, certainly...

BlackIntel Game Leader
DUKE815: Teamwork's complicated.  I've found that ramming a Lambda with a Y-wing at full boost is most effective.

Re: Apologies from BlackIntel

So... could you fix the stat problem?

[center]http://stats.fsmod.com/sig/trooper.Slyfox_Elite.png[/center]