Re: The new Battlefield?

Looks good. It's about time a MP FPS had 256 players. Black Hawk used to have 128 years ago.

BF2143 with 24 players makes me lol

"Government is the great fiction, through which everybody endeavours to live at the expense of everybody else."
Frédéric Bastiat

Re: The new Battlefield?

i've watched the video. to me this is average, boring, not good FPS, but they can play 256 players. thats the only good thing about it. once they have technology they need to find some cool game idea (with fun weapons) for it.

Re: The new Battlefield?

cr33 wrote:

i've watched the video. to me this is average, boring, not good FPS, but they can play 256 players. thats the only good thing about it. once they have technology they need to find some cool game idea (with fun weapons) for it.


256 player Battle of Endor? Fighters and capships and deathstars oh my!

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''Its over. Angel won.''   RSF Gurd

11

Re: The new Battlefield?

RSF Angel wrote:

256 player Battle of Endor? Fighters and capships and deathstars oh my!

You will have to live without star wars mods in the future.

Modding is dead - most games barely last 1 year now, whereas a mod tends to take a lot longer to be fairly polished.
Then you probably got a team together and worked your arse off for like 2 years, just to see 10 people playing on a good night. This cannot be very rewarding.
Whats the motivation of working on a mod if the maingame is basically dead upon mod-release? Apart from working up a portfolio for getting into the gaming industry, obviously.

P.S.
This shooter looks very generic, hope it can actually hold up to its only selling point, the amount of players in a lag-free battle

Re: The new Battlefield?

256 players looks good, but it seems to me like it doesn't immerse   players very well or involve to much teamwork.

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Re: The new Battlefield?

Pam wrote:

You will have to live without star wars mods in the future.

Minus a forcepoint for your filthy lies, woman.

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''Its over. Angel won.''   RSF Gurd

Re: The new Battlefield?

RSF Angel wrote:
Alreech wrote:

256 Players.

I wonder what the 6 is for.
250 was just too round... if i snip off a few lines of code and remove the jetpacks, we can fit another SIX people in! W00T!

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FSDev|TALON wrote:

It is just part of the mighty PC code which all things PC must abide by, as in 16, 32 & 64 player. 16, 32 & 64 bit. 256 colours. 64 x 64, 128 x 128, 256 x 256, 512 x 512 & 1024 x 1024 texture maps.

I tell ya its a conspiracy just like the DaVinci Code.

Nah, that's just crazy talk.
We all know its the Government! neutral

Curses, foiled again!

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