MaGlas wrote:Here are all things that I hope get into the next Version:
-Better Singleplayer (better AI and all maps in SP)
-The Troppermenu from BF2142 ( that you can choose the grenades, armor)
-For the Officer 3 chooseable weapons ( Boba Fetts E3 would be fine )
MFG MaGlas
(Sry for my bad English)
I like all of these ideas. I think the levels we have are not really designed for bots so they find it hard to get around. Multilevel buildings and uneven ground that requires jumping to traverse are the bane of bots.
They seem to walk around and shoot well enough though, as Twigs mentioned.
Weapons menu would be really nice, but armour poses some problems. First- designing player models wearing more armour. Maybe switching between scout and stormtroopers is easy enough, but then you need armoured alliance troopers. And in the movies they are not shown wearing lots of armour.
Secondly, theres a lot of Defense missions, where one side sits and waits for the other to attack. Defenders have no real need to move fast, so they gain no penalty for wearing armour.
Attackers usually come in on foot or on light vehicles, where they will likely need to get off and run at some point.
So armour may make attacking harder.
more guns and equipment selection would be nice. A heavy weapons guy having a choice between frag grenades, emp grenades, detpacks and at mines (pick 2) would make him a credible threat on any map, rather than half his kit becoming redundant on an infantry map.
A longer range officer weapon, like a semi auto light rifle with scope would be good for officers that don't want to get thir hands dirty but still want to contribute.
Even a zoom scope for the pistol would be cool, or a choice of pistol.
Maybe this is hard to do, but its still a fun idea.
''Its over. Angel won.'' RSF Gurd