Re: Singleplayer update

Update - I just need to finish running through the maps before I upload, so It will be this weekend or early next week.  The new kits, customized per map and per game mode, is working out really well.  I was even able to incorporate the bounty hunter rifle into a playable kit.

16 (edited by Dnamro 2015-01-03 17:15:18)

Re: Singleplayer update

Seems really stable now.  So, I am just sorting out the additional maps now and going through the vehicle setup for the different game modes.   Feedback on singleplayer has been for more singlelplayer maps with vehicles, so I am including some.  Here is kit and map breakdown:

close - Close Quarter Battle kits with shotgun style flechette and CR-1 as the main trooper weapons
Light - Infantry kits - standard kits for infantry focused battles.
Light sniper - Infantry kits with sniper
Heavy - Anti-vehicle type weapons such as rocket launcher weapons and anti-vehicle mines.
Heavy Sniper - Anti-vehicle with sniper
Pilot (Pistols, repair) - used on space and dogfighting maps.

Imperial kits showing main weapons:

Trooper Close - flechette
Trooper light - rifle ellc
Trooper Sniper - rifle E17d
Support Light - Heavy repeater
Support Heavy - Mg15,Demp, deployable Eweb
Heavy Light - Packard Mortar gun, T21 rifle
Heavy Heavy - Proton Torpedo Launcher, T21 Rifle
Medic light - rifle e11c
Medic Heavy - rifle dlt19
officer - only change is to remove the deployable eweb

Rebel Kits showing main weapons:

Trooper Close - CR-1
Trooper light - rifle a280
Trooper Sniper - rifle disrupter
Support Light - Heavy repeater
Support Heavy - bowcaster,Demp, deployable MKII
Heavy Light - Packard Mortar gun, MK1 rifle
Heavy Heavy - HH15, MK1 Rifle
Medic light - rifle dh17c
Medic Heavy - rifle T10
officer - only change is to remove the deployable MKII

FSX Anchorhead - Map by Lagueriniere for FSX. 
FSX Anchorhead 16 - close Infantry combat
FSX Anchorhead 32 - Light Infantry ktis with speeders
FSX Anchorhead 64 - Heavy Sniper kit.  Empire has Firehawk

FSX Outpost Hoth -  Map by Lagueriniere and updated by Dnamro
FSX Hoth Outpost 16 - Dogfighting (snowspeeder vs Tie); Pilot kits
FSX Hoth Outpost 32 - Dogfighting (snowspeeder, X-wing, Tie, Interceptors); pilot kits
FSX Hoth Outpost 48 - Vehicles (ATST, ATAT, snowspeeders); Heavy kits
FSX Hoth Outpost 64 - Vehicles (ATST, ATAT, snowspeeders, X-wing); Heavy kits

FSX Carbone Hill - Map by Lagueriniere.
FSX Carbone Hill 16 - LIght Infantry kit with ATST
FSX Carbone Hill 32 - Light Infantry Sniper kit with ATST

FSX Carbone Island - Map by Lagueriniere.
FSX Carbone Island 16.32, 64 - Light Infantry kits

FSX Walker Battle - Map by SPFreak, originally created for BF2142 and ported to First Strike by Dnamro
FSX Walker Battle 16 - speederbikes; Light kits
FSX Walker Battle 32 - speederbikes; Light Sniper kits
FSX Walker Battle 48 - ATPT vs ATST; Light kits
FSX Walker Battle 64 - ATPT vs ATST; Heavy kits

FSX Desert Battle - Map by SPfreak
16 - Light infantry sniper kits, ATST vs ATPT
32 - Heavy Sniper Kits, Tank Combat (hover tank, Freerunner, Firehawk)
64 - Heavy Sniper Kits, Air and Tank combat

Rhenvar Citadel - May by a FS dev.   This map is an infantry only map that was never released.  It has singleplayer for some time now but was never finished.  I created the preview and loading screens for it and am releasing it now in Beta format.

Re: Singleplayer update

Has this been released anywhere or is it still currently being worked on?

Re: Singleplayer update

Sorry, still having some strange stability issues that I am trying to track down. I am thinking that my BF2142 may be corrupted, so I am going to try to reinstall and hope that resolves the issues. I will post updates on how things are going.

Re: Singleplayer update

Well, I ran into apparently common problems when applying the patches to the disk version of BF2142 when using windows 7/8.     I found a back up and applied manually, but this makes me realize that I need to provide the files in a manual patch.   I am also testing an update to BF2142 that would bypass the master account server login issue and not require disabling/enabling the internet access.

In the mean time, I am looking for players to give me feedback and do some stability testing on the new Singleplayer focused version of First Strike.   If you have BF2142 currently installed and want to help playtest the new version of First Strike send me a PM.

Re: Singleplayer update

One of the testers bug reports helped to confirm the crash bug, it appears to be consistent that after map switch, the game will crash once you make contact with the enemy.  That points to a kit issue, but one that only occurs after map switch.   We saw the missing handweapon bug when I tried to have different kit layouts at the 16, 32, 64 game modes, so I went away from that. 

This is going to be tedious to track down without a debugger.   I am going to have to go back to the original kit layout and introduce the new kits one at a time.

Re: Singleplayer update

After a lot of testing, I have determined it's related to the game engine instability.    The crash occurs with the original kits, with or without the officer kit.   This, along with that the game engine crashes in SP/Coop for the client occasionally on map changes, not just in FS, but in other mods as well, is another reason to give up on this game engine.   I will go ahead and create a stand alone Beta version, with the warning that players need to quit the game and restart before changing a map.