Topic: Battlefront 2
Well a short trailer leaked (it has been taken down as far as I know).
I really did not like the first game but what they've shown has piqued my interest some.
A campaign which will seemingly focus on (at least in part---perhaps they will go with a BF1 style war stories format) some kind of elite imperial pilot after the destruction of the second Death Star sounds interesting to me. Her ship seems to be a newly canonized imperial cruiser which looks cool. Hopefully they canonize some Rebel/Resistance ground vehicles too!
The game is set to have content from all 3 eras which is exciting as it will provide at least some level of variety, mostly in the Clone War period (droids, cool vehicles). There will be space battles from each era by the looks of things if you are into that...if the ships handle the same as they did in the first one I will be skipping those.
Some of the confirmed maps:
Endor
Takodana
Starkiller Base
Theed
Hoth
One scene which may be from the campaign shows a Rebel ramming a snowtrooper with his Taun Taun. What is interesting to me here is that it would seem weird to have a Taun Taun powerup---so I am really really hoping they may have done away with the vehicle spawning system from the first game.
My personal wishlist:
Classes
No more star cards
No more floaty icon powerups of any kind
Full Squads
Crewed vehicles
Jump in/jump out of vehicles
Team support tools (medkits, revives, repairs, resupplies)
Better flight controls
Less bunny hopping/rolling
Choosing where to spawn
Less one-shot kill weapons
Weaker heroes
I realize most of my wishlist is not going to happen but really if the minute to minute gameplay is fun, I may not want all of those things. I don't expect that they either are brave enough nor see the need to rewrite the whole script. A man can dream.
I'm cautiously optimistic. We'll find out more this week. I'll definitely try the open beta if they have one. I really hope this is a Star Wars game I can enjoy. It has been a long time---GC and FS aside.