Topic: True Planetary Engagement
Ya know, I was thinking, something that would really set this mod apart from the others and perhaps permanetly let First Strike escape it's GC shadow would be to have true planetary engaments. By Planetary I mean similtaneous space and ground battles at the same time, for instance hoth where xwings and transports would try to get by ISDs after taking off from hoth, where the defence of Echo Base continues. At first the idea sounds absurd, but i was thinking with some cleverness it just may be possible. Obviously the map couldn't be made big enough to acomidate all the space that would take up normally, but what if you could use optical illusion instead.
Perhap's about half way into the maximum reach of the sky on the map a horizontal 'film' could be put. This surface would be dynamic and function just like a skybox does, wiht clouds, and possibly star destroyers moving around up there. However this thin 'film' is permeable allowing fighters to pass through it. On the other side of this 'film' would be the other half of the sky area, which would be themed like space. The film itself, when viewed from space lookin back down at hoth, would be another dynamic view, using the same example, of orbital hoth. So basically you have both space an ground combat goin on, with the ground below the film, and the space above. To further the optical illusion, there might be a pair of films instead of one, with the area inbetween the two films filled with some thick atmospheric clouds or hyper space, or something that would make the transition from air to space more belieavable. The idea would have to be nutured an shaped into giving off a believable optical illusion, but if done just right you could come away with some great gameplay I think. You could have orbital ship's able to bombard the planet bellow, an ground based ion cannons, an other stuff like taht. Just an idea. That can be applied to many areas of th mod i think.

Futurama: You Can't Prove it Won't Happen









