Topic: Spaceship Battles.
First of all hello
I'm relatively new to the battlefield series and I've only seen the first three Star Wars movies (the first three to be released) and of course new to First Strike
so sorry if in the future I ask what seems like an obvious or dumb question but I wil try not to.
Anyway, now on to my question. Ive read over the entire site and I have to say it looks like a promising mod, can't wait to play it.
Just wanted to know (if it's not giving too much away in terms of development secrets
) How spaceship battles will be approached, to be more specific:
- Will there be a large amount of fighters designated to each team (for example the space battle above Endor was a huge battle of fighters and capital ships (including the Deathstar, the thought of playing on a map with that in it is totally mind boggling).
Or will it be more like Bf2 with very few planes, because, I hate to be a sap... but despite my lack of experience in a Tie Fighter or X-wing I would like to fly one (of course if there aren't that many I will just have to stick to ...whatever the term for groundpounding is in terms of spaceships) and by no means am I demanding anything I would be happy with anything.
- How will boarding space ships work? It seems to be something that would require something similar to the tractor beam in the first movie and a docking station, but is that even possible with the engine?
One more question to throw at you, will the requirements for this game (computer wise) be similar to those of Bf2? Or will they be larger, it seems to me that they would be as this mod looks amazing... The X-wing in-game shots alone looked fantastic and with 10 of them flying around a map I'm sure it would be quite demanding on the old compy, then again the terrain is almost non existant... well I'm stumped.
Well I think I've asked enough for one post, and sorry if I come across as abrupt or demanding.
Thanks for taking the time to read and I look forward to your replies
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