Re: Rise of Kobol...

If anyone interested in playing, here's the client and the patch!

http://www.bsgmod.com/modules.php?name= … &cid=4 = Client

http://www.bsgmod.com/modules.php?name= … &cid=5 = Patch

Re: Rise of Kobol...

Zero gravity is planned for First Strike, as posted several months back. I don't know where the topic went to.

Hey, you got your Star Wars in my Star Trek!!
Generalandrew = FS's Offical Band Geek!!
"I'm gonna kick you in the balls through TCP/IP!!!" - Andrew_Kirk_25
<SpecterWolf>    That's ok.. I blew him as well as a few of his buddies up that ditched an apc.. Explosions ftw!

Re: Rise of Kobol...

^ So you're saying.. it's going to be like that game?

Man........ no offense to you guys........ but damn! X(.. hopefully the infantry will be better.

11 (edited by generalandrew 2006-05-18 16:47:56)

Re: Rise of Kobol...

Well it IS space combat after all lol, and you don't have gravity untill you're near neblua or planetary neblua.

Now I don't exactly know what handling of the air/space craft will be like yet, but I assume that everything will feel the same in zero gravity.

Hey, you got your Star Wars in my Star Trek!!
Generalandrew = FS's Offical Band Geek!!
"I'm gonna kick you in the balls through TCP/IP!!!" - Andrew_Kirk_25
<SpecterWolf>    That's ok.. I blew him as well as a few of his buddies up that ditched an apc.. Explosions ftw!

Re: Rise of Kobol...

course it wont be like it... everyone had different styles and ways of programming.. and we will put it through rigorus testing before we will be happy big_smile

http://www.fsmod.com/img/aquila_sig.jpg

Re: Rise of Kobol...

These guys know what to do, they wont get it wrong.
tongue

Re: Rise of Kobol...

FFS Rise of Kobol zero Grav fighting is awesome.  It requires you BF players to think and learn.  ouch I know that must hurt and having made the transistion from Counter Strike to BF2 ( you lot missed BF1942, come on I know you did) didn't require much grey matter did it?  Ahhhh but the mods, now that is different. 

Sorry if this seems like a flame but when a new mod comes out and is a little weird and people won't bother with it 'cause it's not what they expected, then the groundless criticism comes spewing forth from the arseholes of ignorance.

Yes at first the zero grav is difficult but so were the choppers in Desert Combat.  The forums were alight with flames about DC choppers  But in time people became great pilots and eventually the devs tweaked the flying, still maintaining the learning curve ( keeping it noob proof, i.e. new comers couldn't just fly a jet or chopper and start owning maps like we see on BF2)  with a little practice you could be very effective.

Same applies here Rise of Kobol is taking BF2 away from the norm and I'm glad of that because the mods released so far are BF2 tweaked.  There is nothing different happening with USI, Desert Conflict, or Peacekeeper...... same old same old.

First Strike is gonna get more flak I would expect, upon release. FS is in the great shadow of Galactic Conquest and I remeber the devs os FS claiming that their mod will be better.  Good luck guys I really hope it is better than GC looking forward to it like you won't believe.

"If you want a picture of the future, imagine a boot stamping on a human face -- forever."
  --  George Orwell