Re: OUTSIDE a star destroyer map

The Judicator map was good, just a little too big. I spent more time walking in that level than I did fighting.

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Re: OUTSIDE a star destroyer map

It was a fantastic map. But some parts of it where oddly done. Those tram things where an intresting novelty, but seemed to be really disorganized. Like it was added as an after thought. It seems to me like that would have been a perfect area for a choke piont the imps or rebs should have been forced down. But there where other areas, like the bridge, and the bottom elevator chamber that where built great.

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Re: OUTSIDE a star destroyer map

I think it was an after thought lol, I can't remember them being in earlier releases than R4. Anyway, I can't wait to see what a large interior map would look like in this mod. And with closable doors, etc., game play is really going to be interesting, presuming that the building with all of the triggered events will be included in other maps as well.

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Re: OUTSIDE a star destroyer map

It'd be great to have the ability to lock all of the doors to a selected cp and have the Rebels have to bring in some explosives.

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Re: OUTSIDE a star destroyer map

kind of like on FH1 at omaha beach

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Re: OUTSIDE a star destroyer map

exactly. It takes teamwork.

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Re: OUTSIDE a star destroyer map

IMPORTANT POST OF MAXIMUM IMPORTANCE yikes

I updated the first post, take a look at it wink

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