Re: MiniGame
My only problem with your ideas is the length of the posts, not only can I not be bothered reading the above all the way thorugh, its using up my valuable Mapping/Researching/coding/moddeling/and everthing else time .
Don't get me wrong most of your ideas are gold (several things have ben discussed on the dev forums of similar nature to your numerous threads) but the size of the post generally leads to me skim reading them.
If my skim reading is correct this reminds me in GTA:SA where you could play arcade games and pool in bars. Not important but adds to the atmosphere in a very fun way.
I apologize, I never seem to be able to say anything at all, unless its over 3 paragraphs. Also rereading I hate the way I explained it. Simply stated (I'm going for it!) the idea is to use several moving objects in such a way as to create a small 'minigame'. Well that wasn't that bad...:lol:

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