Re: Commander Deployables
I still really hope to see a Death Star 2 map. The death star weapon might be an actually aimed weapon, but its range might be limited in such a way as that if the rebel ships stay back where the imperial star ships (like in the movie) they might be relitively safe.
Heres a fun thought. Remember how the SF devs wanted to do a 'campaign' system, where the results of one battle would effect the next? Well what if the battle on the ground of endor could determine whether or not the Death Star has a shield? If the rebs won on endor, and destroyed the shield projector, then the obrital map's objective would be for the rebels to destroy the deathstar. Maybe the shield could work like the titan shield, and if the rebs won the endor map, it could automatically deplete until its gone (which might take like 5 minutes) so the rebs have to wait like in the movie. If they failed down below, the shield won't deplete, and the map that starts could be an alterted map where the rebels objective is to escape to a safe hyperspace jump point (an invisible flag thingy?).
Just rambeling...

Futurama: You Can't Prove it Won't Happen