CAAM wrote:Maybe the rescuing pilot would have to position himself just below and, after looking down and making sure it's safe the stranded person could press E twice.
(The escape module's enter/exit area could be made very small, with no delay)
It would seem a natural position to the players, and would provide some entertainment should their aim/timing be a little off. 
That sounds too difficult to perform. We want the collection manouver to be quick enough to make it viable. If it takes too long, it'll be a waste of time, as you'll get shot. Also, if you miss, the person will be freefalling, which is unrealistic.
Also, another problem. Some weeks back it was "agreed" (I lose the therm loosely) that you could only enter transport ships by going up their boarding ramps, and hitting E at the top (to increase realism). This doesn't fit with CAAM's suggestion.
Ok, radical suggestion: You know how pods explode when they hit something? Could it be coded so when the pods explode, E is automatically pressed and the player boards anything he's touching.
Essentially you'd simply fly into the escape pods, and they would board.
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If I should die, think only this of me:
That in some corner of a foreign field
There lies a plagiarist.