Topic: Star Destroyer! Yee-haa!
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Splendid-looking crafts, you guys. I'm curious about three things, though:
1. Will the Imperator class be mobile? Or will it be a stationary defensive unit?
2. What will be the purpose of the Gallofree Medium Transport? I assume you're making an Escape From Hoth scenario and want to give us something to defend?
3. I'm not sure if I like the Withering Fire system, to be honest. Fair enough that every weapon can damage everything. I don't really like it, but it works, and it's not really major. But an anti-tank weapon being only three times as strong as a rifle sounds wrong to me, even if you're talking about a minor weapon such as a flechette launcher. To be honest - and of course I have not tried this game style, so it's just my first impression - it makes the classes sound too nerfed. To be brutally honest, I prefered the specializations of the classes in That Other Mod.
Hope I didn't sound too critical here, I love the lenghty update and I can't wait to see that beast of an Imperator/Imperial Class Star Destroyer in action with turbo lasers blazing, swatting Rebel fighters like a giant flyswatter takes out flies. It has surpassed the Death Star Surface map as my #1 thing to experience in this mod. Good work, people!
--the awesomeness that is Boatmurdered.







