Re: Star Destroyer! Yee-haa!

just one thing on the WF...that might mean if you get like 5 support(or guys with huge MGs) and get them to lie AROUND the....hold on, thats subconsious teamwork big_smile:D

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Re: Star Destroyer! Yee-haa!

Exactly!

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Re: Star Destroyer! Yee-haa!

There is indeed a fine line between success and failure when it comes to withering fire.

Not doing it correctly would pretty much make a class system void.

Doing it correctly will make the game more enjoyable for everyone (including lone wolfs) , promote teamwork aswell as promoting bigger battles , instead of little skirmishes around the map. It helps concentrate the fights and in the process kicks up a tonne of blaster bolts flying in all directions.

We have testing sessions of 10-15 people and it works well. I think it will really come into its own in servers with 32 - 64 .

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Re: Star Destroyer! Yee-haa!

You know, I can't help but think about the 'Cloud Buses' on the Bespin map when I hear of this withering fire system. They could take a bit of a punch, and each hit to them didn't do much damage (I loved to sit there inside it and listen to salvos of shots hitting it), but if you had a guy or two emptying magazines into them for a bit of time, eventually they'd blow up. Especially this one big box-shaped repeater thing (forgot its name) was dangerous.

"One of the bitches actually gave birth while she was attacking, and her puppies joined in on the carnage."
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Re: Star Destroyer! Yee-haa!

kindal like that i would say. only better...
ha cloud city. those where the days

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Re: Star Destroyer! Yee-haa!

Although it may not be Ultra-Realistic, now it has been explained better, I quite like the idea of withering fire, although of course we will only really know when we have played with it, so until then im willing to belive the testers when they say it works.

The SD looks truely awesome. can't wait to see it with textures.

Good work team.

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Re: Star Destroyer! Yee-haa!

Talking about whittering fire.
Are vehicles equiped with a shield like the mechs in Bf2142?
And if they are, can you control them?

I think it would be nice if vehicles have controlable shield, when actived the normal blaster would have a lot less effect.
This way the anti-vehicle will have a bit more benifits from their role.