Topic: Battle Scale
I read earlier that the mod will make battles more central because of how you place objectives, and it will be fun intense battles.
You guys have been working with smaller groups of people, and not 64 player servers. Will maps that are fun with 20 people turn into clusterF's with 64 people? I HATE 2142 maps where you have roughly 1000 people in one spot and you cant even get a shot at a target before somebody jacks you.
I also like to take advantage of all the ADHD ridden online players that run to the front and just start shooting by sneaking our squad behind and capping their base from the back (Karkand, anyone?) Then you have intense battles rotating around how YOU turned the battle. So is there going to be any advantage to a little bit of stealth? Or is it just going to be "one single epic battle" in the middle of the map, or around the objective?
Im just curious how this has been balanced.