1 (edited by ICANDO 2007-09-29 07:32:40)

Topic: My first 12 hours impression

This Mod is awesome and jaw-dropping. At first thanks for the great work. Now we have to do the final touches to it. It is very hard to want so many things after the mod was just released, but I guess you want the input from the community. This is going to become a long list, don't worry most of it is just cosmetics.

1. The game crashes randomly but too often and lags are a true pain although having a ping of 21, other mods have the same problems, so it is up to DICE i guess.

2. I know the graphics will be receiving a finishing touch, pls don't forget the naked hand texture wink

3. Is it possible to remove the crosshairs when in zoomed mode? Some weapon scope graphics are light green (heavy weapon) and are barely visible on Endor.

4. Pistol weapons seem to be very close to the player's eyes, they appear pretty big on screen.

5. The blaster bolt, when fired unzoomed seems to come out of the left part of the crosshairs not from the barrel of the weapon, guess its coming out of the screen's center pixel.

6. Blaster bolts look really cool but seem to vanish over time (sometimes u can see your own blaster bolts close to yourself, that's where they look most impressive sometimes u can only see them in the distance, same for space blaster bolts) maybe a 60 Hz refresh rate problem of flat screen panels.

7. The interior of the Star Destroyer is pretty dark even on medium shaders and can't we have a safer boarding bridge to the Tie-Fighters ? I guess it doesn't add much to the atmosphere to have our brave pilots falling down there. tongue

8. The art-work of the cockpits is pretty good, hm, too good. I'd like to have them more like the cockpits of the BF2142 planes. The graphics are too detailed and crisp. In combat the cockpit lights are usually switched off, so a much darker and less detailed cockpit with a viewpoint much closer to the front window would be great. The x-wing viewpoint is to high in my opinion, you shouldn't see the nose of your spacecraft just the upper part of the front panel and the window struts, but nonetheless great art-work though.

9. The AT-ST lacks a rose which shows us the relative position of the torso in relation to the chassis.

That's all for now, hehe don't take me too serious guys. If some of the above mentioned gets done I'll be more than happy. I am already happy with the current build, take your time guys. Once again awesome job.

Re: My first 12 hours impression

1: the devs are hardt add work to get a fix for it ready
2 oe a bug. thanks for reporting. got a screenshot, cause i cant find it
3,4 not a clue sorry lol
5. thats because your shooting infisible bullets and there hardcoded in the engine (as in catn change) the shots you see are only for the looks.
6. has to do with point 5
7. well if you look at the movies the imps dont realy do savety stuff like that tongue learn to walk. the darkness wasnt mend to be
8. pressing c once removed the cockpit in total.
9. been asking for that ever since it first got in, but im used to i now and the vanilla 2142 walker didnt have it either

Beta: Latin for "still doesn't work".
http://www.anime-planet.com/images/users/signatures/SirMarkus.jpg

Re: My first 12 hours impression

The space battles are SO damn good that I finish with with my hands shaking! Played chaps! But the radar takes some getting used to, not quite as simple as XWing series and Elite before that. But nearly there! Good work, keep it up.

Re: My first 12 hours impression

Hi all long time viewer first time post. Just start by saying thanks to the team for your great mod and look forward to the next update.

I agree with all the things that ICANDO stated and I guess you will be working on some. the only other thing that I think should be fixed is the icons that appear in game of the capture points. I find this very annoying when you are running around with people shooting at you. All you need is the radar in the right hand corner to have a fast look at were you are going.

Re: My first 12 hours impression

Thanks for the feedback guys, the hanger is an issue we are working on unfortunately I dont think it will be resolved until Version 2 or a later patch for Version 1

http://www.fsmod.com/stats/fssig.php?player=FS_BLITZ
Someone tell Bandu Ron Paul won't win!

6 (edited by Vreki 2007-09-29 09:22:15)

Re: My first 12 hours impression

Sifulch wrote:

I agree with all the things that ICANDO stated and I guess you will be working on some. the only other thing that I think should be fixed is the icons that appear in game of the capture points.

Dont they disappear if you turn off the 3D map, just like in BF2142?

Markus wrote:

9. been asking for that ever since it first got in, but im used to i now and the vanilla 2142 walker didnt have it either

The BF2142 walkers do have a "feet" indicator, but for some reason many people fail to notice them.

Re: My first 12 hours impression

vreki is a wise man smile

keep the feedback comming!

"i rar you with high compression alogrythems" - teh hobbit