Re: More infantry, less space battles.
we are catering to everyone type of player, not just one type. we are also catering to the movies.
This is only the first release guys plenty of more diverse and combined arms maps (thank hamsters!)
but one thing you seem to forget which is a technical achievment being overlooked is our Ships are much larger than the titan and have full 3D movement, Rotation pitch yaw, etc. Can you imagine if the Titan did that in 2142 whilst players were inside of it?
swings and roundabouts im afraid, if we want ships in space boardable were going to have to take away alot of their movement. although we are trying to counter act this by leaving the present ships as is with teh 3D movement and introducing Larger ships that have limited movement. but can be boardable.
We have many new ways to try and test before R2/R3, to get what everyone wants, but you are going to have to wait for these things to be made, tested and implemented, we can't magic poof things in 5 minutes to satisfy your craving now
(i realise most of you know this, but i'd thought i'd say it anyway) It takes alot of time to make and test things, so pleas try to be happy with the current release until we usher out more content in teh coming months.
