Topic: Fighter capabilities
Is it possible to limit the negative stick input by half ? The idea behind that is to improve the dogfights in space. Pulling +9 G is ok, we don't have blackouts yet but pushing -9 G would certainly kill you. If implemented it would force players to "roll" in the right direction and "pull" the stick instead of just moving the cursor in the direction of the enemy and it makes the next move of your opponent more predictable. Pilots would either move/bank to the left or right and/or combine it with a steep upwards turn, like in reality. I guess it would make dogfighting more challenging, well, if the engine allows it.