Topic: Crisis for Endor map
Congratulations Endor map now works without a hitch , IT does however have a annoying design flaw .
So we had a good round in the Wolfgaming server.net server yesterday, and the Empire failed to defend it's bases , the Rebels took Endor but we, the dead imperials had to wait out for 15-20 minutes because some jerk , was hiding on our team and keeping the map from ending . We tried to vote kick him off , but there were holdouts , so please make it so lone wolf players that are either AFK or just hiding are easier to find in some way , Because the map is so huge it's nearly impossible for the other team (unless they use a good squad leader using his area scan equipment) If you agree this is a potential problem , then perhaps add a glow shader to the last player model , or a beacon strobe on the map , this will add more intensity as the player knows he's got a bullseye painted on him and he better move fast or he's a dead duck.
Also once he was kicked the map would not end , so most of the players left to make the server reset and re-joined.





