FSDev| xEROhOUR wrote:Very good there DS_Imperial. How are the spawns going to be situated now ?
Well, for the 32 player version, or what I think will be the 32 version for now, there are 6 spawn points. One starts rebel, one neutral, and 4 Empire. The Rebels start at their landing site and have one path that goes to an Imperial Scout Post, from there they can branch up a trail through the mountainside to an Imperial outpost or go forward to the neutral post which is considered one of the witches camps. They then from either post can push forward to another imperial outpost that is at the base of another mountain type thing. Once they push through that, then it's up to the top of a mountain to the imperial stronghold where they will either have to destroy the prison security console or capture the CP in the console room. I haven't decided yet. Right now though, it's just all CPs with push coding. I will put up the minimap soon, I just want to fix the arrows on it and such designating the push directions.