57 (edited by Thomazz 2007-10-10 08:34:04)

Re: Nesmazda

http://i66.photobucket.com/albums/h251/Ejoddesert/FSmap/pic41.jpg

http://i66.photobucket.com/albums/h251/Ejoddesert/FSmap/pic40.jpg

http://i66.photobucket.com/albums/h251/Ejoddesert/FSmap/pic42.jpg
I like this color scheme -
It will be cool if the houses and terrain have shadows..
"lightmaps" ect big_smile

Re: Nesmazda

Did you ever figure out what was wrong with your trees? Because it looks like you used the LOD version instead of the actual tree.

http://www.dsgaming.net/imperial/fssig.jpg
http://miniprofile.xfire.com/bg/co/type/2/dsimperial.png
http://stats.fsmod.com/sig/trooper.Imperial.png

59 (edited by Thomazz 2007-10-10 08:36:52)

Re: Nesmazda

the LOD versions are outside the map,,
I dunno what it is - Seems like the transparent textur does not work in the editor.

Re: Nesmazda

Thomazz wrote:

the LOD versions are outside the map,,
I dunno what it is - Seems like the transparent textur does not work in the editor.

That may be the case I will check for you tommorrow.

  On the subject of lightmaps (from Dev forums):

Blitz wrote:

It will take alot of time to go through and collect all of them and make a compiled zip for them, we are talking over a 1000 statics times 2-5 samples each.

Myslef and Blitz are going to work on the best way to compile this and get it out to FS custom mappers.

General Un-Co,
                         Signing off
http://www.fsmod.com/img/unco_sig.jpg

Re: Nesmazda

What about parks, esplanades, waterpools, to make it like old Egyptian way big_smile

Alot of luxery, cause it looks those way right now smile

Buildings just concentrated overthere, or other buildings to on another place, maybe in the forrest?

Don't know, it's ur map so, I just give some suggestions

http://www.fsmod.com/img/drag_sig.jpg

Re: Nesmazda

I got to hand it to Thomazz, beautifully reworking of the statics available and the scenarios great.

http://www.fsmod.com/img/xero_ani.gif
Quote: Lafs1984 "He can't say no to an Ewok"
http://dickscab.com/fuckd/the_force.gif

63 (edited by Thomazz 2007-10-11 06:58:14)

Re: Nesmazda

Im like - oh! they like it! big_smile nice,..

I am just now, filling in some small walls - that people can hide behind - and they make a pretty look of it... It looks almost Starwars now.
I think of making a mushroom farm - for the Jedi training - ect. (perhaps)

FSDev| Dragunov - A luxus area... Made me think I could perhaps use the jaba-de-nut house.
The emty round area that I have not yet filled out - Could be some sort of park area - Where they produce mushrooms - I cannot find a better static to fill out...(smurf city)

http://i66.photobucket.com/albums/h251/Ejoddesert/FSmap/pic43.jpg
Saw this Rebel enjoying a mushroom yesterday on one of the servers - I think the Rebel had passed out though....He might not make it as a Jedi knight.. That inspired me.. smile

Im adding small walls - because it looks better when sidewalk meets grass -it's better to add a small wall - makes it look more cool or somthing.
http://i66.photobucket.com/albums/h251/Ejoddesert/FSmap/pic44.jpg

http://i66.photobucket.com/albums/h251/Ejoddesert/FSmap/pic45.jpg

http://i66.photobucket.com/albums/h251/Ejoddesert/FSmap/pic46.jpg

http://i66.photobucket.com/albums/h251/Ejoddesert/FSmap/pic47.jpg

http://i66.photobucket.com/albums/h251/Ejoddesert/FSmap/pic48.jpg

http://i66.photobucket.com/albums/h251/Ejoddesert/FSmap/pic49.jpg

http://i66.photobucket.com/albums/h251/Ejoddesert/FSmap/pic60.jpg

Good luck finding those Lightmaps - And if there is any other files we need - like for the editor please figure out what we need...

Thx.