Re: Nesmazda

Looks absolutely amazing!!!!!!!!!!!

http://www.fsmod.com/img/drag_sig.jpg

Re: Nesmazda

Thomazz wrote:

the LOD versions are outside the map,,
I dunno what it is - Seems like the transparent textur does not work in the editor.

I've used all the endor Trees in my maps and been able to see them fine in the Editor hmm

http://www.dsgaming.net/imperial/fssig.jpg
http://miniprofile.xfire.com/bg/co/type/2/dsimperial.png
http://stats.fsmod.com/sig/trooper.Imperial.png

Re: Nesmazda

One more thing is - I cannot use the Endor trees as Overgrowth - So I have to insert them manually..
Anyone knows how I fix that problem?
It might be the reason They are not transparent.

Re: Nesmazda

That map is looking outstanding mate! Really cant wait too play it, the dwarf walls are gonna make a cool bit of cover too go prone behind! Top work!

http://stats.fsmod.com/sig/trooper.krenyo.png

Re: Nesmazda

Thomazz wrote:

One more thing is - I cannot use the Endor trees as Overgrowth - So I have to insert them manually..
Anyone knows how I fix that problem?
It might be the reason They are not transparent.

They work just like normal overgrowth.

http://i12.photobucket.com/albums/a202/ty2d2/fsprsig2.gif
"Munchkin: One who, on being told that this is a game about politics and intrigue in 17th century Italy, asks to play a ninja."
Andrew Rilstone

Re: Nesmazda

http://i66.photobucket.com/albums/h251/Ejoddesert/FSmap/treemissing.jpg
There just aint no overgrowth to pick.. big_smile

Re: Nesmazda

Make sure in Objects you extracted vegitation_server.zip and vegitation_client.zip to a folder called Vegitation..  That messed me up because for some reason vegitation needs to be mis-spelled.

http://www.dsgaming.net/imperial/fssig.jpg
http://miniprofile.xfire.com/bg/co/type/2/dsimperial.png
http://stats.fsmod.com/sig/trooper.Imperial.png