Re: First Stike Vs 2142

I dissagree about 2142 being varied. The maps are very much the same with only two modes. there is like 4 vehicles that are not as much fun as the first strike ones and the way i play the game is not changed much depending on what type of soldier i am.

2142 isnt a bad game it just isnt as good. Not that FS has not got its flaws but the only real problem i have with FS is that there is not enough of it.

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Re: First Stike Vs 2142

yultemsee wrote:

I dissagree about 2142 being varied. The maps are very much the same with only two modes. there is like 4 vehicles that are not as much fun as the first strike ones and the way i play the game is not changed much depending on what type of soldier i am.

2142 isnt a bad game it just isnt as good. Not that FS has not got its flaws but the only real problem i have with FS is that there is not enough of it.

If I load out as a Sniper Recon I play alot different then if I play anti Tank engineer....

If I load out as a Stealth/Explosive Recon I play alot different then a Sniper Recon.

Load out as a Med Range Assault and you play different then a close range Assault.

If I play as a Squad Leader I play differently then Squad Member, Commander or Lone wolf.

List goes on....

There are more vehicles in 2142 then in FS (expecialy if you have the cheep cheep booster, I <3 NS was well worth 10$).  While I was playing beta 1.4 for 2142 the new map is Awsomeness incarnate.

With FS I could do with a few less weapon options or just more kit options.   When playing as a Heavy Weapon I might not always want that blast shield or the droid, instead give us something else to pick.

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Re: First Stike Vs 2142

RagNoRock wrote:
yultemsee wrote:

I dissagree about 2142 being varied. The maps are very much the same with only two modes. there is like 4 vehicles that are not as much fun as the first strike ones and the way i play the game is not changed much depending on what type of soldier i am.

2142 isnt a bad game it just isnt as good. Not that FS has not got its flaws but the only real problem i have with FS is that there is not enough of it.

If I load out as a Sniper Recon I play alot different then if I play anti Tank engineer....

If I load out as a Stealth/Explosive Recon I play alot different then a Sniper Recon.

Load out as a Med Range Assault and you play different then a close range Assault.

If I play as a Squad Leader I play differently then Squad Member, Commander or Lone wolf.

List goes on....

There are more vehicles in 2142 then in FS (expecialy if you have the cheep cheep booster, I <3 NS was well worth 10$).  While I was playing beta 1.4 for 2142 the new map is Awsomeness incarnate.

With FS I could do with a few less weapon options or just more kit options.   When playing as a Heavy Weapon I might not always want that blast shield or the droid, instead give us something else to pick.

i agree with having more custom stuff. so you can choose what you need

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Re: First Stike Vs 2142

I like all the Battlefields really.  But FS is my favorite because I love the original SW trilogy so much.

--
3D Imperial Star Destroyer: http://www.youtube.com/watch?v=8W7CfrR4pQM
Now that's what I'd like to see in a game!

Re: First Stike Vs 2142

Space Maps > Entire 2142 game


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13 (edited by FSDev| RedMonkey999 2007-10-19 00:32:38)

Re: First Stike Vs 2142

RagNoRock wrote:

There are more vehicles in 2142 then in FS (expecialy if you have the cheep cheep booster, I <3 NS was well worth 10$).  While I was playing beta 1.4 for 2142 the new map is Awsomeness incarnate.

Pilotable Vehicles in BF2142 (as of more than 1 year post release):
Gunship (PAC and EU are different only visually)
Transport (PAC and EU are different only visually)
APC (PAC and EU are different only visually)
PAC Walker
EU Walker
PAC Tank
EU Tank
FAV (Buggy)

Not included for reasons stated below: Hachimoto Hover Car Thing, Goliath APC

DistinctPilotable Vehicles in First Strike (as of R1):
TIE Fighter
TIE Bomber
TIE Interceptor
A-Wing
B-Wing
X-Wing
Y-Wing
ATST
Speederbike
Landspeeder
Correllian Corvette
Nebulon-B Frigate
Carrack Cruiser
Lancer Frigate

Each of these vehicles are distinctly different from each other; they carry different weapons, are more/less manueverable, are stronger/weaker, etc.

As far as the "cheep, cheep booster" (they couldn't even call it an expansion) goes, it's just another example of DICE/EA selling additional content that was witheld from the original release for the sole purpose of making you pay $60 for the WHOLE game instead of $50.  I don't believe in that sort of business practice which is why I refuse to buy NS.  Sometimes (all the time) EA makes me sick.  After I'm done with FS, I'm switching engines.

RagNoRock wrote:

With FS I could do with a few less weapon options or just more kit options.   When playing as a Heavy Weapon I might not always want that blast shield or the droid, instead give us something else to pick.

We were originally planning to implement a full customization system like vanilla has...unfortunately, the engine doesn't support full customization for mods, and DICE has yet to fix this, or even tell us if they're going to.  In fact, we really haven't gotten any of that promised MOD SUPPORT that DICE tantalized us with, much less even an editor (still using the BF2 editor).  I digress.

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Re: First Stike Vs 2142

Ohh.. and red, you forgot, there are TWO land speeders. And the tank is in hte mod as well.

The only thing 2142 has more of in terms of content, is more maps and statics. Which will come later for First Strike.

And I would like for everyone to keep in mind that the most vehicles EA/Dice will EVER add to 2142 is TOPS 4 more, EVER.

First Strike has plans for dozens more. Tanks, Capitol ships, fighters, transports, space stations, battle-stations, docks...

*drooling*

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