Topic: On wrecks staying for I don't know how long
Made a new thread to not derail that of the Lemming's .
I like the idea, but would rather see the ships break up after being destroyed, and the parts remaining on the map floating around as obstacles.
I was going to post a thread on this myself, actually. Have every ship, even fighters, have wreck meshes, like the Bulk Freighter does, and have the pieces float around indefinitely like the wrecks in Project Reality (OK, fighters and bombers should disappear after a short while since they're so small and just drift away into the void anyhow). Granted, space is big and you'd have to have a good deal of ships explode for this to make a difference, but it'd still add to the atmosphere to be on your way to the enemy and fly by a Lancer and Frigate hulk and some fighter debris where there's just been a battle. Blowing up whole convoys in X-Wing Alliance and watch a whole field of generic space debris afterwards was fairly enjoyable.
I'd like to see other vehicles, too, have their wrecks stay for the rest of the round or until blown up, but there's probably a reason why this is not so.
--the awesomeness that is Boatmurdered.