We can only have 5 classes on a map tops.
If it is done how Safe says, we can also have another class for boarding such as demolition or some other specialized class for getting through blast doors or destroying assets.
(Keep in mind I'm talking Imperial side right now, Rebels would have a rough equivalent)
1) Trooper
-Knife and Pistol
-Blaster, Flechette, Heavy Blaster(No need for sniper)
-Grenade
-Attack Droid
Troopers for boarding should have a lighter load than regular ground troops imo.
2) Demolition
-Knife and Pistol
-Carbine, MG15, Flechette
-Charges
-Fusion Cutters
3) Pilot
-Knife and Pistol
-Fusion Cutters
4) Officer (SQD Leader only)
-Knife and Pistol
-Beacon
-Bacta
-Ammunition
-Sensor Droid
5) Squadron Leader (SQD Leader only)
-Knife and Pistol
-Flight bonuses
-Fusion Cutters
Well thats how I would do it....
"Munchkin: One who, on being told that this is a game about politics and intrigue in 17th century Italy, asks to play a ninja."—
Andrew Rilstone