Eheh...right. Well, is it that hard to animate a reloading gun? It's just detatching a clip from the gun, tossing it, and putting a new one in. Can't you just make the clip and the gun two seprate entities and just have it dissappear from the gun when he takes it out, and when he puts it back in have it reappear? Maybe the hand would shift the image to having the clip on it and take it out when he tosses it/puts it back, and the clip would become it's own entity with a motion path because it doesn't need to be in sync with a hand or anything...im no good at game coding. Tell me if ANY of that made sense, and i will be quite impressed.
Curses, foiled again!
