Re: ATAT Walkers

This is probably a stupid question, but what stops you from using the ATAT walker animation from GC?

XFire - lastremainingscreenname, In Game Name - FSTest| inund8[FSL]
http://www.inund8.com/lmaolmao.gif
"Thats today? and is this an april fools?" - Stardestroyersarecool, on getting owned

Re: ATAT Walkers

1. It is GC's not FS's
2. It is not good enough
3. The animations are set up differently
4. Why would they want it to look like GC's?

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"Munchkin: One who, on being told that this is a game about politics and intrigue in 17th century Italy, asks to play a ninja."
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Re: ATAT Walkers

inund8 wrote:

This is probably a stupid question, but what stops you from using the ATAT walker animation from GC?

The Walker Animation in GC consists of round about 24 Rotational Bundles, tricky combined to produce  a linear movement of the legs. This may be very laggy for the bf2142 engine. And there was unfortunately no way to get the legs doing one step after another like it should be for lore accuracy.

But bf2142 finally has the possibilities to use triggered animation. The way to do this may be hard and time intensive, but its worth to do it that way, cause it will look way better. And the ATAT will get the option to step sideways too for example. In relation to the ATST the ATAT would look very odd with the RotationalBundle Solution . Btw, the ATAT in GC costs one year of hard work and brain jumble to make it walk that halfcool way. So we should be patient and wait for the triggered animation Solution !

Re: ATAT Walkers

Thank you django for that in-depth explanation

XFire - lastremainingscreenname, In Game Name - FSTest| inund8[FSL]
http://www.inund8.com/lmaolmao.gif
"Thats today? and is this an april fools?" - Stardestroyersarecool, on getting owned

Re: ATAT Walkers

Well, using the ATAT would be really awesome smile, I cannot wait.

Re: ATAT Walkers

It was an awesome beast in GC. A bit like being a capital ship captain, in fact.

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--the awesomeness that is Boatmurdered.

Re: ATAT Walkers

AT AT'S are the only reason we dont have a hoth map yet, or so I am told.

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