Re: Radio.
BFV was kickass in its own right.
It was obviously the precursor to the BF2 engine.
What i do know is that development went from one group to another
during the run-up to BF2 in 2004, and a lot of intellectual property ( patents or trademarks ) got tied up and lost in the change.
Otherwise, more elements that made BFV so fun ( even today ) would have had direct translation as objects in the BF2 engine.
( jukebox , player appearances , map styles )
by the way, you can change what MP3 tracks play in your BFV jukebox ... you arent stuck.
Proves that good ideas get lost due to selfish claims and legal wranglings, and newer products arent always better just because they are newer.
"The only difference between a capitalist and a communist is that the communist hates competition!" -Circuit






