71 (edited by zenarion 2010-07-27 02:49:17)

Re: Another Faction(s) besides Rebel and Imperial...

I've read this whole thread, and only one person suggests the Yuuzhan Vong.
They seem totally different visually from anything else already in-game, and could have very asymmetric technology, classes, weapons etc.
They are at war with everybody, both Imperials and Rebels, so you can have them pitted against any of the old factions.
Are there any good references of them Yuuzhan Vong, like from films, photos? Stuff that is "officially approved"? If yes, nothing is stopping me from modeling.

Re: Another Faction(s) besides Rebel and Imperial...

The Yuuzhan Vong are from the expanded universe books and as such there are no 'official' film references.

Been a while since I read anything on the Yuuzhan Vong, but weren't they taller than humans as well? Which would cause problems trying to render them properly in the BF engine. Also, to try and really do them justice you'd have to come up with some way of making their technology (or lack of!) viable. The coral skippers with dovin basals (or was it basins?), which were kind of like gravity wells that could swallow up laser shots. That kind of stuff would take some serious thinking and coding to try and pull off.

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Re: Another Faction(s) besides Rebel and Imperial...

Mon Calamari or Wookiees (even though they're taller than humans, but I suppose that's one for artistic license tongue ) are probably our best bet if we ever introduce a second faction.

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Re: Another Faction(s) besides Rebel and Imperial...

Since reading the Yuuzhan Vong books, I've always wanted to be a game or film made in that era.  The Yuuzhan Vong are completly different to anything else that has caused fighting in the Star Wars Galaxy.

As Twigs mentioned, though, Yuuzhan Vong are much taller than regular humans.  This is an issue using the Battlefield engine because playermodels are frozen at a certain height.  Human size Vong just aren't intimidating tongue.   Vong would also play very different to anything else in Battlefield.  They are a warspecies that specilises in melee, and only have limited ranged seapons (razor bugs etc, which aren't *that* deadly).  There are also very few land battles in the Vong war.  Most battles were fought in space, the battles that were fought on land were very orchestrated (Ithor: "Army" of varous civvy droids reprogramed to use firearms, organic army of almost only jedi, demo charging key structures to take out entering Vong.), strike teams composed of small teams of jedi (Garqi, Myrkr, Ebaq 9 in a way), or were just total slaughter to one side (dantooine at the very start of the war).   The only full ground battles I can think of are the retaking of Coruscant and possibly the retake of Borelias followed shortly by the retreat of the same planet.


They definately need to make a Vongwar game, prefarbly with the same gameplay ideas and balance that First Strike currently has, instead of something like battlefront.  It wouldn't work *with* First Strike though sad

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Re: Another Faction(s) besides Rebel and Imperial...

Indeed, besides we haven't even begun to tap the potential of the original trilogy yet, there are plenty of movie locations, situations and battles that we would need to work on before we really give any thought to going in depth into full Expanded Universe territory.

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76 (edited by Gwynzer 2010-07-27 10:04:36)

Re: Another Faction(s) besides Rebel and Imperial...

Indeed, there are still possible battles on Tattoine to be made! tongue

BlackIntel Game Leader
DUKE815: Teamwork's complicated.  I've found that ramming a Lambda with a Y-wing at full boost is most effective.

Re: Another Faction(s) besides Rebel and Imperial...

Gwynzer wrote:

Indeed, there are still possible battles on Tattoine to be made! tongue

I think it is time to unveil to the world, my totally awesome Jawa vs Droids Map!  big_smile

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