Malvolio wrote:TIEpilot234 wrote:but Can someone tell me if the turrets actually do anything?
They blow up. :-p
The turrets on the Star Dest dont serve a purpose atm
Not entirely true. They are currently believed to be fully automated, but they sometimes do come to life and fire bolts at nearby snubfighters (X-wings and Y-wings) particularly if said fighters are attacking the rotating high-caliber cannons higher up on the star destroyer.
That said, sometimes an imperial player will get a kill in a "turbolaser", which is strange since there are no other turbolasers on the map (the turret on the lancer shouldn't count as a turbolaser). This implies that maybe there is a way to man those turbolasers after all. If there is, it sure is well hidden though.
Rogue_sith_lord wrote:if think the turrets are auto......but what about the four that are next to the bolk of the SD that rotate. ( the BIG laser cannons)???
and in the upgread patch can the turrets be maned at all......
These cannons are definitely fully automated. I've been testing out the map's features by playing alone as rebel on an empty server, and those cannons will blow your gallofree to smithereens if you get to close even though there isn't a soul playing on the imperial side.
TY2D2 wrote:Guys, those smaller turrets are VERY effective vrs Gallofrees, which is why you will porbably see me yelling at you in that map about taking them out. It takes them like 15 seconds to target you, but once they do you are toast within 15 more seconds.
The bigger ones don't target as well yet, but they will probably be player controlled in R2, and the control stations will probably be behind the TIE hanger. But that is really just speculation for now 
What?!? Are you saying it is in fact the small turbolasers that blow the gallofrees to dust in two seconds?? I think I've seen them fire at me while riding in a transport before, but they haven't done much more damage than a TIE fighter or perhaps a TIE bomber... certainly not enough to destroy a transport in a shorter time frame than a minute. I was sure that it was the big ISD guns that were responsible for that.
See this thread for more information on the map.
BF2142 soldier name: TychoCelchu
