Re: Nesmazda

thats a very good text...!
I have read it 4 - 5 times now..

Building up tension for a looming conflict...
I like it.

I keep that in back of my head while I continue building..
thanks..
Good english skills smile

Re: Nesmazda

Sounds good safe keeper. Thomazz do you plan on making the map an objective gamemode? The objectives being to destroy all farms and food storage areas?

General Un-Co,
                         Signing off
http://www.fsmod.com/img/unco_sig.jpg

87 (edited by Thomazz 2007-10-13 12:19:52)

Re: Nesmazda

Capture flags...

Im trying to figure out why my trees are not transparent - And if it could be possible to see the models-caracters in the editor.

Re: Nesmazda

I just whipped up a new sky for you Thomazz

http://www.fsmod.com/img/SetraSky.jpg

http://www.fsmod.com/img/SetraSky.jpg

http://www.fsmod.com/img/SetraSky.rar

http://www.fsmod.com/img/xero_ani.gif
Quote: Lafs1984 "He can't say no to an Ewok"
http://dickscab.com/fuckd/the_force.gif

89 (edited by Thomazz 2007-10-13 14:30:04)

Re: Nesmazda

Great! - Thanks alot man!!
I think we have a new name for the map then..

Im a bit sad my trees aint transparent. I have the 31 texture files in the Endor folder...
I wonder if it have somthing to do with shaders or somthing i dunno...

new sky.
http://i66.photobucket.com/albums/h251/Ejoddesert/FSmap/pic68.jpg
big_smile

Re: Nesmazda

Have you tried it in game to see if the trees look right?  Also, to see the soldiers in game extract soldiers_client and soldiers_server to a folder called soldiers in your Objects folder smile

http://www.dsgaming.net/imperial/fssig.jpg
http://miniprofile.xfire.com/bg/co/type/2/dsimperial.png
http://stats.fsmod.com/sig/trooper.Imperial.png

Re: Nesmazda

Very nice guys.  Love that sky texture.

Also, Thomazz.   Have you packed your map to try it in game?  Sometimes it seems that certain objects, etc don't work well unless they are packed into the level folder.  I have been just using the default lighting from BF2 to make lightmaps of objects/terrain to test things out and it works OK.

http://www.bloodycompany.net/images/firststrikesig.jpg